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David Perry's Linkedin Analytics

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David Perry

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Carro is a groundbreaking e-commerce platform that is reshaping the online retail landscape by promoting collaboration between brands. Built on the concept of collaborative relationships, Carro's goal is to connect online retailers, enabling them to extend their reach, diversify their product offerings, and craft compelling, personalized customer experiences. With a thriving network containing over 28,000 installed brands and a catalog exceeding one million products, Carro provides a unique, risk-free strategy for inventory expansion and is setting the stage for the future of e-commerce. Successful Shopify Brands, please join our network here: https://www.getcarro.com/ Before Carro, Sony PlayStation acquired Perry's last company Gaikai to establish leadership in the future of streaming video games from the cloud. This service is called PlayStation Now.   Before that, Perry was the Co-Founder & Chief Creative Officer of Acclaim Entertainment, helping introduce "free-to-play" gaming to the Western markets. Disney acquired Acclaim.   Before that, Perry founded the game development company Shiny Entertainment based in Laguna Beach, CA. Shiny was first acquired by Interplay to capture the rights to Earthworm Jim, then again by Atari, to obtain the rights to the games based on Warner's Matrix movies. After 39 years in the business, Perry remains one of the best-known video game industry veterans, with multiple #1 hits and the Develop - Development Legend award. Perry was awarded an Honorary Doctorate in Engineering from Queen's University, Belfast, and an Honorary Masters in Game Development from Westwood College. He was one of the longest-serving members of the Game Developer's Conference Board. A common keynote speaker, with past speaking engagements including: TED, E3, Hollywood and Games, Stanford University, MIT, USC, UCI, UCLA, DICE, GTC, GDC, AMD Conference, MGS, Digital Hollywood, What Teens Want, 3D Gaming Summit, EurekaFest, The Cove, Casual Connect and many others.   TAGS: omnichannel, cross-selling, crossselling, marketplace, network, partnerships, platform, influencers, content creators, brands, eCommerce, e-Commerce, Shopify, video games, entrepreneur, apps, tools, technology, virtual inventory, virtual wholesale, products, retailers, celebrities, commerce enablement, marketplace networks, collaborative commerce.

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