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I'm a software engineer with a strong background in hardware-oriented development and a passion for 2D and 3D graphics development, especially the math behind it. I quote Robert C. Martin at this point: “I'm a programmer. I like programming. And the best way I've found to have a positive impact on code is to write it.” In my early career I developed compiler front-end and back-ends for microcontrollers in PLC systems. I've been working on ELITECAD, a CAD desktop application, for a long time. As an employee, I dealt with the IO interface for modeling 3D objects as well with the GPU-powered graphics engine. Later I worked in a team researching and developing software for autonomous rail maintenance vehicles. And currently I'm working on an application to configure products like furniture in a web environment. My role in the impressive team is to implement the logic and mathematics behind the scenes. In my long time as a professional developer, I have used many programming languages, technologies and frameworks. Just a short list of my favorites: C, C++, C#, GLSL, JavaScript, TypeScript, OpenCV, OpenGL, Python, Three.js, Vulkan, WebGL.
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